• C= Free Magazine, Issue 99 - Part 2

    From C= Free Magazine@39:901/280 to All on Sunday, July 14, 2024 16:48:08
    Grey is an FPS (first person Sooter) still in development stages but looking very good so far. There are four levels to explore in this current version.
    As with Doom style games you need to collect a required door key (doors requiring keys are marked with vertical stripes placed on neighbouring
    walls) or opening push-walls.

    What's new in version 5:
    - animated small & medium enemies equipped with melee & hitscan attacks
    respectively
    - barrels
    - shotgun & chaingun pickups
    - player can take damage & die
    - more game levels

    Credits: Programming & design by Piotr Kózka.

    Music, sound effects & textures by Kamil Wolnikowski.

    Source:
    https://csdb.dk/release/?id=239169

    Youtube Video
    https://www.youtube.com/watch?v=36dzAMgu0i0


    *****************************************
    C64 - Polish Pixels in Video Games – Book *****************************************

    Funding needed! Explore Poland's C64 Game Development:
    Vivid tales & art in unique gaming history book!

    TLDR
    This campaign is a deep dive (1980-s up till today) into the world of
    Commodore 64 game development in Poland, spotlighting legendary game
    developers & the vibrant demoscene. The coffee-table style book (already published in Poland, Hardcover, 240+ HQ pages) aims to preserve digital
    history & celebrate the community's contributions. With visuals, stories,
    and insights from insiders, it's more than a book; it's a tribute to the
    8-bit era. Support helps the printing of the English edition, offering
    various tiers with unique rewards for backers.

    Backing this campaign?
    You're not just grabbing a book. You're saving a slice of digital history
    and saluting a community that made magic in the 8-bit era!

    https://www.indiegogo.com/projects/c64-polish-pixels-in-video-games-book#/ https://www.youtube.com/watch?v=BTPJG6IZyCs&t=90s


    ****************
    CORESCAPE CBM 64
    ****************

    Released for the Commodore 64 & Priced at $2 for the download payable via
    card or paypal or name your price, here is what the website says about the game. Battle your way out through eight stages in a constant race forward -
    you have not been voted the "Best-looking blockade runner of the interior systems" for the last three years to be caught by the authorities. Collect additional lives & credits (score) on the way out.

    https://drmortalwombat.itch.io/corescape


    ********************************************
    TeensyROM NFC Game Loading System on the C64 ********************************************

    Here is an overview video for the awesome new NFC Loading System on the TeensyROM using real Commodore 64 hardware. It is inspired by the fantastic TapTo project for MiSTer

    https://github.com/wizzomafizzo/tapto

    the project uses NFC cards to get the CBM 64 to load games from SD card
    device, the NFC cards don’t hold enough data for the game but just enough
    to tell the teensyrom what game you have put in the reader & then to load
    that game. It’s a nie idea & the gent has printed some nice NFC card
    games, I suppose if it was all embedded into the c64 it could potentially
    be very useful

    Video:
    https://www.youtube.com/watch?v=FqgyiQdGp7o


    ===========
    PLUS 4 NEWS

    **************************
    Cbm 264 interview bil herd
    **************************

    Great question & answer session with Bil Herd about how he entered
    commodore & hos working relation ships with in commodore The original 264 series of commodore machines were designed by a team of engineers at
    Commodore, led by **Bil Herd**¹². He was also the main designer of the
    **TED chip**³, which was an integrated circuit that provided video, sound, timers, & keyboard input for the 264 series⁴. The TED chip was named after **Tramiel, Elliott, & Darrell**, the three people who initiated the
    project.

    https://youtu.be/nyKf0cz0BIs?si=YRQuB0DhlQSoAvbU


    ***********
    Gina plus 4
    ***********

    The Great Giana Sisters is a classic on C64 although Nintendo though it was
    so much like Mario they banned the game there are numerous cracks of the
    game online & even a PETSCII version, the C64`s soundtrack by Chris
    Hülsbeck is one of the most popular video game soundtracks of all time. Finally! thanks to TCFS, the game is now available on the plus 4 if you
    have played mrio you know the score

    Title: Giana Sisters
    Category: Game/Platformer
    Release Date: 2024-03-03
    Language: English
    Size: 64K
    Device Req.: Disk only (1 side)
    Machine: PAL & NTSC
    Code Type: Machine code
    Distribution: Freeware
    Code by: TCFS
    Additional graphics by: Unreal
    Music by: Csabo

    Notes: AKA The Great Giana Sisters. A 2D platformer. Guide the Giana
    Sisters (Giana & Maria) through the levels, collecting diamonds and
    powerups, avoiding or killing enemies.

    https://plus4world.powweb.com/software/Giana_Sisters

    ========
    PET NEWS

    *****************************************
    Doomed "PETSCII" Pacman - CBM PET version *****************************************

    Looking rather nice if a bit spooky, a petscii version of pacman for the pet range of machines. This is the CBM Pet version of my C64 Pacman clone. It
    needs 32 Kbyte memory, it works on 4032 & 8032 models.

    More information
    Published Nov 23, 2023
    Status Released
    Rating Rated 5.0 out of 5 stars
    Author Ko-Ko

    https://ko-ko74.itch.io/cbm-pet-pacman-clone


    ***********************************
    Spyders for Commodore 8032/SuperPET
    ***********************************

    Blimey this is another superb effort on the Pet 8032 / SuperPET version of
    the mini space invaders game Spyders. I was going to add more aliens to
    shoot, but I can't compare to Jimbo's Space Invaders II.

    Source code included. Based on Mr. NOP's original 4032 version. Suggested improvements: sound, keyboard matrix reading instead of location 151. But I know I'll never get to it.

    https://milasoft64.itch.io/spyders-for-commodore-8032superpet


    ********************
    Commodore Pocket PET
    ********************

    Summary (from the website)
    I recommend printing the main body & the bottom & the volume knob out of
    beige filament & the side insert bezel & interior parts from black. I
    will upload the stickers in a bit, they're on a different computer that is
    n't at hand atm.

    the BOM is
    -1 theC64 mini
    -1 3.5 inch hdmi lcd
    -usb c 5v 2a boost converter
    -pam 8403 with potentiometer
    -two tac switches with longer buttons
    -a rii mini wireless keyboard
    -3.7 v 956090 lipo battery (this is the big battery)
    -a love 4 port usb hub (three ports on top one on side)
    -two small oval tablet speakers
    -a 3v buck converter
    -a 2 inch piece of clear filament
    -3mm led color of your choice
    -power switch (1x1.5 cm)
    -4 m2 inserts & bolts to put the case together

    my modeling talents are not perfect by any means so there will be a little
    hand trimming you will need to do based on my modeling & your printers
    print quality,

    I printed the stickers on a silvery metallic printable paper, but you can
    use whatever you want, you can find a 3mm hole punch on amazon to punch the
    LED hole in the power sticker.


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    * Origin: Dragon's Lair BBS: dragon.vk3heg.net Prt 6800 (39:901/280.0)